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Mitsube
December 24th, 2013, 03:48 PM
Answer : # of Full 1Tutorial Archer
Yeah, I know it was great . But it has virtually everything important on a single topic. When in doubt , use the Build Analysis [ Archer ] . Comments and suggestions are always welcome . = )





Last update : 10/27/13


introduction
Explaining the status
Explaining the skills
Tier 1 : Archer
Tier 2 : Master of the Hunt
Tier 3 : Disciple Dion
Tier 4 : arrowhead
Tier 5 : Phoenix Warrior
Build
Table of specialization
Status
Pure
Why values
semi Pure
strength
9x -
10x +
Vit
Spirit
Extrem Pure ( 10x + )
skills
up
Hunt
PvP
joint discussions
Strength or Vitality ?
Intelligence : the use?
Strength or Pure ?
Items: Mix or Aging ?
What better mix in my items ?
armor
arc
shield
Links and extras


1 - INTRODUCTION

This tutorial aims to explain the basic information regarding the char Archer . Because it is basic, it is for the player to delve into the subjects that most interest you based on the links that will be posted at the end of the tutorial . Note that this tutorial is only a guideline on how the class works . Nothing that will be exposed here must be followed to the letter ,
however, almost everything has been tested in-game .

2 - EXPLAINING THE STATUS

In Priston , where the character " upa " he gains stat points that can be invested in 5 distinct attributes . But what each attribute ? The point that each of them adds to Archer ? Here is the answer .

strength:
0.025 ABS ;
2 Weight Limit ;
0.3 Hp ;
0.5 of Res ;

intelligence :
2.2 Mp ;
Res 1 ;
1 Weight Limit ;

Talent : *
0.025 ABS ;
1.5 RA ;
Def 0.25 ;
1 Weight Limit .
Speed ​​0,006 ;
0.5 of Res ;

Agility: *
3.1 RA ;
0.77 % of the damage from the Arc added to the total AP of Archer ;
0.5 Def ;
1 weight limit ;

vitality:
2.1 Hp ;
1.4 of Res ;
1.5 Limit Weight ;
Speed ​​0,006 ;

* Will be added to the AP minimum result of this note: ( Agility + talent ) / 45 .
* Will be added to the AP maximum result of this note: ( Agility + talent ) / 35 .

3 - ACCOUNTING SKILLS

3.1 Tier 1 : Archer

Hawk Watch - Buff :

Increases in the percentage rate of the total Attack Archer only the monsters that are within the range of his vision for a certain period of time .
Party members do not receive bonuses .
Can not be used simultaneously with the Falcon , nor with the Golden Hawk .
Have delay at all convey .

Master of Shooting - Passive :

Adds the damage arc to total Attack Power of Archer .

Arrow of Wind ( WA ) - Active :


Shoots a single hit with extra speed and additional damage . It also has 30% bonus on the normal type monsters .
Delay from level 8 .

aim perfect ( AP ) - Turns :

Shoots a single hit with additional fixed damage which increases in relation to the level of the Archer and rate -based Bow Attack . It also has 30% bonus on the demon type monsters .
Delay from level 8 .

3.2 Tier 2 : Master of the Hunt

Eye Dion - Passive :

Increases Attack Rate of Archer according to the rate of the Arc, in percentage .

Hawk ( FalconT2 ) - Active :

Has fixed damage .
Can not be used simultaneously with the Hawk Lookout nor with the Golden Hawk .
Have delay at all convey .

Arrow of Fury - Active :

Skill in the area that has damage based on level of Archer . It also has additional Range.
Delay from level 7 .

Avalanche ( Ava ) - Active :

Triggers a sequence of arrows with extra speed and additional damage .
Level 1 ~ 3-3 hits with +1 speed .
Level 4 ~ 6-4 hits with +2 speed .
Level 7 ~ 9-5 hits with +3 speed .
Level 10-6 +4 hits with speed .
Delay from level 1 .

3.3 Tier 3 : Disciple Dion

Elemental Shot - Active :

Fires two hits with damage that can be fixed randomly based on fire or lightning.
Damage Radius cause area damage .
Have +3 additional speed .
Have not delay

Falcon Gold ( FalconT3 ) - Active :

[Image : GD6oGjI.png ]
Have damage based on Falcon . It also regenerates the Hp of Archer .
Can not be used simultaneously with the Falcon Watch nor the Falcon .
Delay convey at all .

Explosive Shot ( TE ) - Active :

Fires two hits with additional damage each , area damage and additional range . It also has bonus against demons .
The splash damage is applied only to monsters that are close to the original target.
It has 6 fixed speed and ignores the speed of Arc .
Delay from level 9 .

Drilling ( Perf ) - Active :

Skill in area with additional damage , additional and extra critical range .
Have not delay .

3.4 Tier 4 : arrowhead

Wolverine ( Wolv ) - Sumon :

Sumon that helps the Archer tancar monsters . Have Attack Rate , Attack Power , Defense and HP themselves .
The Wolverine defense increases with the agility of Archer .
The mode of attack can be changed by double clicking on the clock in the upper left corner: in the automatic he'll attack any monster in the manual it only attack the monster that is attacking Archer .
Delay convey at all .

Master of Evasion ( Evade ) - Passive :

Increases Evasion Archer that will make you avoid damage from enemies .

Shooting Fenix ​​( PS ) - Active :

Only with additional damage hit .
If the bar is loaded the damage will be in the area , otherwise it is in x1 .
Have not delay .

Force of Nature ( FON ) - Buff :

Adds Attack Power and Attack Rate for Archer and damage to the Hawk .
Party members will only receive half of the additional .
Delay convey at all .

3.5 Tier 5 : Phoenix Warrior

Shot Evasive - Active :

Only with additional damage hit .
Delay at all levels .

Thunder Roop - Active :

One with fixed damage and bonus damage on hit percentage .
Delay at all levels .

Splash of Nature - Active :

Single hit with splash damage .
The area of damage increases with each level .
Delay at all levels .

Spiral Trap - Enables :

Single hit with splash damage .
The area of damage increases with each level .
Cause slow all targets within range of damage percentage .
Delay at all levels .


4 - BUILDS

The archer has two ways to mount build: the status and skills . You can merge builds status and ability as well understood, however , combine some more than others.

4.1 Table of specialization

According to Table specialization of Priston , all items Archer asked the following application (compared to NS items ) status .
Strength: Reduction of 15 ~ 25 % ;
Intelligence : Reduction of 10 ~ 20 % ;
Talent : Fixed ;
Agility : Addition of 15 ~ 25 % .

4.2 Status

It's like organizing the status points of Archer . Each build has very specific characteristics which mean they have their own goals. The values ​​of the " round " builds which is the bare minimum for each item will be posted. If you do not have the perfect item , it will not cause u not belong to this build .

4.2.1 Pure

A pure build tries to extract the most power possible Attack char . So this build will sacrifice some attributes for this and the main one is the strength . Here are invested the maximum possible points in Agility . The status of a Pure Archer are more or less like this :
Strength: 60 ~ 79
Intelligence : 56 ~ 64 *
Talent : 80 ~ 86
Agility: Everything possible
Vitality: 23 (base )

* It will be better explained in item 5.2 .

4.2.1.1 The Intent of values

Some may wonder why this variation in strength. It's simple : items . This is a bank that was established to use some items . see :
60 : This is the minimum required for all arches to the Salamandra ( 105 ) . Do you use with it will have the greatest power to attack a Arqueira may have , and as a result , you'll have little defense , HP little bit and ABS . You will use Annular Armor ( 35 ) Glove Large ( 50 ) , Magic Bracelet ( 60 ) and Boots Reais ( 80d ) .
62 : It is the minimum of the Arc Cronus ( 108) and Flame Shield ( 37 ) .
68 : Here u can already use an Armor Scales ( 39 ) , Boot Phoenix ( 102 ) , Band Cronus ( 108 ) , and gloves Ivory ( 75 ) .
72 : Boot Cronus ( 108 )
75 : Here , the novelty is the Frenzy Glove ( 105 ) .
77 : You 're old enough to use a Synthetic Armor ( 43 ) force.
79 : You can now use a Great Shield ( 55 ) , the "best " shield for archers , besides the gloves Cronus ( 108 ) . It is also the limit to build .

4.2.2 Semi Pure

The basic characteristic a semi pure is that this build has the freedom to use all and any armor. However , starting from the moment she wears armor at level 80 or higher , now becomes a Strength . The status would look like :
Strength: 82 ~ 129
Intelligence : 56 ~ 64 *
Talent : 80 ~ 86
Agility: Everything possible
Vitality: 23 (base )

* It will be better explained in item 5.2 .
Note : There are no shields Archer spec to level between 65 and 108 . Cronus ( 108 ) calls for at least 102 shell strength . As there is practically only 2 arcs hands , this shield ends up being optional.

4.2.3 Strength

Now the priority is the defense , tant this build is more "defensive " of all . Have a good ABS , but you Pedera Attack Power . It is divided into two stages .

4.2.3.1 Strength 9x -

It is used to build before catching 10x . The status will vary according to the armor used.
Strength: 135 ~ 144
Intelligence : 56 ~ 64 *
Talent : 80 ~ 90
Agility: Everything possible
Vitality: 23 (base )
135 : Armor Minotaur ( 80a ) .
138 : Demon Armor ( 80b ) .
141 : Armor Salamander ( 80c ) .
144 : Armor Wyvern ( 80d ) .

Noting that the armor 80c and 80d ask 85 and 90 talent , respectively.

* It will be better explained in item 5.2 .

4.2.3.2 Strength 10 +

Anyway 10x . U can already use the best armor in the game and his status will be as follows:
Strength: 156 ~ 174 .
Intelligence : 56 ~ 64 *
Talent: 90
Agility: Everything possible
Vitality: 23 (base )
156 : Fenix ​​Armor ( 100 ) .
162 : Armor Frenesy ( 102 ) .
168 : Magic Armour ( 103 ) or Armor Highlander ( 105 ) .
174 : Armor Cronus ( 108 ) .

* It will be better explained in item 5.2 .


4.2.4 Vit

The differential of this build compared to previously cited is that it uses Vitality . With the departure of the Endless Tower , muitasarqueiras started using Vitality able to level up this map with more tranquility and this is precisely the goal of build: tancar . But here , you'll have Hp and / or defense. Another feature of this build is that u can mix it with the above. For example , Pure Vit , Semi Pure Vit and Strength Vit .

The amount used is personal vitality .

4.2.5 Spirit

Now the attribute is to be invested intelligence.

Similar to Vit build , here u can also merge with the previously mentioned and " create " new . The main purpose of it is to have a lot of mana to power leveling with confidence , both in levels and in high inciais nives , or even in SoD .

The amount of intelligence is personal .

4.2.6 Pure Extrem ( 10x + )

A peculiar build . When you finish the quest at level 100 Furia u get a quest item , which asks nothing beyond what
the level to be used . Therefore , u can further explore the potential of Archer leaving some base status
as strength, talent or even intelligence ( although this last almost never get base) . Would look something like this:
Strength: 17
Intelligence : 11
Talent : 21
Agility: Everything
Vitality: 23

Here you'll surely an extreme Archer , in both directions .

4.3 Skills

It's how you distribute your skill points . They can also be very specific and can also be merged
among themselves .


4.3.1 Up

Aimed primarily maps low and intermediate level where the biggest spawns with the greatest amount of monsters . The purpose of this build is to kill in the area quickly and ecnômica way. The main skill would be :
Master of Fire: 10
Arrow of Wind ( WA ) : 7
Drilling ( Perf ) : 8 ~ 10 *
Master of Dodge : 10
Wolverine / Phoenix: 10

How do you attack virtually all the time in the area , their main attack skill will be drilling . Arrow Wind can be used to terminate any monster that is left of the lure .

Note: Advised watch the Video Tutorial - How to level up one Archer , in item 6 of this tutorial .
* Read item 5.2 .

4.3.2 Hunt

Targeted to high- level maps as Ice , Lost and 3 floors of Tower endless . Here the goal is to hunt the stronger monsters and drop the best items in the game .
Master of Fire: 10
Arrow of Wind ( WA ) : 7
Avalanche ( Ava ) : 10
Falcon / Golden Falcon 10 *
Wolverine 10
Force of Nature ( FON ) : 10

Now , your main attack skill is the Avalanche . It is very economical and very efficient . However , at level 10 it has a delay of ~ 2 seconds. To not use standard attack during this dealy , u will use Arrow of wind that also has great damage , however, is not as economically .

Note: Advised watch the Video Tutorial - How to level up one Archer , in item 6 of this tutorial . Also will be linked to a topic discussing the functionality of Force of Nature .
* Optional

4.3.3 PVP
Aims battles in Bless Castle and duels PVP/x1 . His main skill is
Master of Fire: 10
Arrow of Wind ( WA ) : 7
Falcon / Golden Falcon 10 *
Shooting Fenix ​​( PS ) : 10
Force of Nature ( FON ) / Master of Dodge : 10

Shooting Fenix ​​is the strongest skill of Archer . Thus , it will be your main skill .

5 - COMMON DISCUSSIONS]

5.1 Strength or Vitality ?


This is one of the biggest dilemmas of who plays Archer : using force or vitality?

Compared to similar builds, both sacrifice agility. However , their performance will be very different from each other . If analyzed the builds we can raise some points for discussion .

Build a Stength , Defence and ABS wins the equipment will certainly help the archer to prevent loss of Hp on surplus , but when hit enter, do damage. Vit a build , the number of hits that will enter the Hp is greater , however, as will be more than Hp Strength , it supports lose more Hp . Apparently they are very similar but are not .

On maps with large spawns a Strength build excels by having more defense so she can attack more and potar less, which means that it will kill more , however, in high level maps , if the defense does not work, the damage will be large and there, should not have enough Hp , the Archer will Hit Kill and die .

In the case of Vit Build in large spawns , though she had more Hp , it will take more hits and will have potar often , but if it is high- level maps , it will have the comfort of taking the damage and get out alive .

In short , if u want to lvl at large spawns a Strength does better than a Vit , but maps Hunt , Vit build AI.

5.2 Intelligence : the use?

Another point to generate some discussion . The more intelligence u have more u can use spells and kill faster , but if this is very grade , the attack power lost will be missed and there have much intelligence becomes complicated.

In any case , can you use two criteria to the values ​​intelligence . The first is the most common, is to use the minimum for shelton or rings / necklaces . In this case the values ​​that u will use ( considering spec for Archer ) :
24 to Fadeo
Spark to 32
40 to Raident
52 to Transparo
64 to Murki
72 to Devine
80 to Celesto
88 for Mirage
96 to Inferna
104 for Enigma
112 to Bellum
120 for Ordo

You can also use the amount of mana depending on how many excussões skill you want . For example , to run level 5 perforations 8 u need 245 mana . If drilling were level 10 , you need 275 mana for the same 5 excussões . You can use these accounts to Fenix ​​shot .

5.3 : Strength or Pure ?

Undoubtedly , many people have spent a long time trying to decide which way to go , but if you decide to just wonder what your goal . On occasion one wins Strenght build a Pure , Pure is the other better.

Study the caracter*stias build each and see which is the more efficiently it meets what you want . Do not be afraid to test and retest or even use both at different times .

5.4 Items: Mix and Aging

To answer this question one should take into account , besides the goal and build the item in question , how far you are willing to go .

In the Armor level 80 onwards , the aging almost always does better because the amount of defense and ABS that will gain compensates mixes , however, if the aging is too low to give preference to the mix. The opposite applies to low- level armor : if you are able to give very high Aging in the item, it can do better than the mix .

Shells in the same rule applies . If you are able to give high aging , give, otherwise give the same mix .

5.5 What better mix in my items ?

So you decided to mix your items ? Great ! Here's a few possible combinations of mixes for the main items of your Archer : Armor , Bow and Shield .

Note : Be careful when mixing your items and check if the combination is correct Sheltons . If not, the mix will fail and you will lose the Sheltons and gold used in the mixing process .

5.5.1 Armor

There are some options . They vary according to the type of item , the level of the item and its purchasing power since Sheltons often vary widely in price at certain times .

In armor , as usually the Archer Hp is very low , it is advisable to use mix of Hp . The best are :
40 HP ( Raident x1 , x4 Devine ) ;
50 HP ( Murki x2 , x2 Devine , Celesto x2 ) .
+40 HP / 4.0 ABS ( Transparo x1 , x5 Murki , Devine x1 , x5 Celesto ) .

5.5.2 Arc

Arches in Arches 8x - 8x or even that will not be the last to be used , Mix can do better than aging as fast as u will switch Arc , spending aging it does not necessarily interesting. Here are the options :
RA 60 /20 HP / 6, PA 6, PA min max ( Fadeo x2, x2 Sparki , Murki x1, x3 Devine );
80 AR / HP 30 / 7 min 7 AP AP Max ( Spark x1 , x4 Trans , Devine x2 , x4 Celesto )
Critical 4% / 50 Hp / min AP 7 7 Max AP ( Devine x5, x5 Celesto ) .

Note that these 3 Mixes add HP and Attack Power Arc , which make for somewhat better than some arcs with aging , however, the expense and Sheltons (especially the last 2 ) is relatively high . Then analyze well before mix them . There are still other options for mixing arches . In section 6 of the tutorial in the Beginner's Guide - Intermediate , u can find other possible combinations .

5.5.3 Shield

In Shields , has a lot to decide on the mix : Either he adds Hp , or add lock . U dont need to worry much about ABS / Defense since u only use the Shield at critical moments , and then, what saves is blocking or Hp . The best options are:
5 % Blocking ( Fadeo x5 , x5 Transparo , Murki x1 ) ;
0.6 ABS / 40 Hp ( Raident x3 , Transparo x1 , x2 Devine ) ;
40 HP ( Celesto x1 );
4 % locking / 50 Hp ( Transparo x2 , x2 Murki , Devine x2 , x5 Celesto ) .

6 - LINKS AND EXTRAS

Alguns links de v*deos e sites com informações que foram utilizados para se fazer esse tutorial.

Fontes:

Status Item level 100 - By Gunshock.
Status dos itens level 102 - By Gunshock.
Blog English Priston Tale(unofficial).
Priston Secret.
Intermediate - Game Guide.
Advanced - Game Guide
PristonTale Item Status - By fuscÁzul.
Wiki Priston Tale.

Bônus:
[Fon Test].
Test Fon remake.
Video Tutorial - How leveling one Archer.
Archer Spirit - PS + + Mana Drain Down.
Test - Explosive Shot.
Detailed information on the performance of all skills of T5.


merry christmas and a happy new year

sorry did anything tutu in google translator and this incomplete