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View Full Version : Possible Mech PE bug



PandaRed
March 13th, 2014, 01:30 PM
Just now while I was training my mech using my knight, I realized that when PE (2) ran out my knight damage seem to become super low despite the fact that HV (10) and HB (10) are still running. Can anyone verify this? It could be PE skill bug undead buff.

PandaRed
May 23rd, 2014, 04:33 AM
This bug is still around...people may want to try...

Steps:
1) Knight cast HB(10) and HV(10) to party
2) Test damage by killing Chao cara. (count number of grand cross used)
3) Mech come in and cast PE
4) Test damage by killing Chao cara. (count number of grand cross used)

Extra scenario:
You will realize the number of grand cross used is more than when use HB and HV. Worse come to worse, when PE ran out. Knight damage become pure grand cross damage with no extra boost from HB(10) and HV(10) despite the skills are running.