View Full Version : Def nuk Overflow

June 30th, 2014, 04:18 PM
hey there!

i've been look on forum and i haven't found anything related to this bug.
This bug exist since i remember playing 9d but back then cap dmg was 65k so we could somehow manage to keep damage below that value. but now with 200k dmg we still overflow once our damage passes 65k also. for example: i'm able to hit 70k damage with def nuk but the damage on mob is only around 5k because once i hit over 65k dmg i just deal the difference on mob/boss.
It is hard to explain so here is a video. maybe someone with better english than mine can explain how it works ;)
thanks and enjoy the video while waiting for patch 12!
Ps: this also goes with def smashes!


June 30th, 2014, 06:50 PM
suba fix pl0x

July 3rd, 2014, 07:23 AM
At least with def nuke not working in Tibet you won't have this problem!

This should really have been fixed a long time ago...

July 3rd, 2014, 07:56 AM
Yeah this is an old problem that plagues other servers too, IIRC only GC EU managed to have this fixed for their Tibet1. When all the maps are out and we are moderately caught up with content, then I'll try to get this pushed and explained to GMs to try get this along with stun nukes not working etc. fixed.