View Full Version : "Fix Exp Curve" suggestion

July 12th, 2014, 06:26 AM
Instead of fix all the levels exp (it requires a lot of work for devs), we can change the maps exp...it's more easier like switch maps pvp/pve.

Low Level won't miss contents, high levels will grind better.

For example :

Bamboo/clan bases exp x2

ZZ/SZ x3

HZ/NC x4

LD x5

BP/CC x5 (because of pvp)

Icy x7

Tibet/LL exp x10

July 13th, 2014, 04:19 PM
dont think they can make it past x9 :D

July 13th, 2014, 04:26 PM
Fixing the EXP Curve is a long term goal which I wish the devs would get onto. This would make everything work a lot better.
Short term, the devs fixing the the GM tools so that they can give us proper exp events would be pretty decent aswell.

This is what everyone complaining about the exp events we get fails to understand. The GMs can't give us 3x, 4x, 5x or whatever events because their GM tools make it so that whenever we go over 9x base exp everything gets reset to x1.