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View Full Version : [July 11th, 2016] Patch Notes - Castle Siege Wars, EXP and SOF fix!



Joof
July 11th, 2016, 02:03 PM
Hello Bluelanders!

Today's patch is a pretty hefty one!

It includes:

Castle Siege
Armor Sets
EXP Changes
Spirit of Forest Balance Fixes



Castle Siege

As of right now, Castle Sieges will start between 10:00 PM and 10:50 PM EST every Sunday.
(We want players to give input of their preferred time frame so we can change it accordingly to match players' needs)

To start the Siege, you will need to head to Nera Castle with a Level 3 or more Guild and use the "Suspicious Candlestick" in the Temple in Nera.

Armor Sets

Armor Sets are now back into the game!

They now drop from Field Bosses, hopefully you can find a rare set!

EXP changes

We know you've been wanting to see the EXP changes for some time now and we're happy to finally bring them on!
Certain fields will have their EXP increased up to 142%

Level 25 - 30 fields will start with a 10% EXP increase and will increase by 12% in level 5 field increments.

Please feel free to voice your opinion regarding this or any other issues you may have; happy hunting!

Spirit of Forest Balance

We took note of your concerns regarding the bosses of the Spirit of Forest dungeon.
We have now balanced the first boss in Spirit of Forest to not be so overpowered.



July boxes have replaced last month's June boxes in the Cash Shop! Don't miss out on this opportunity for this month's boxes!

Take a look at the costumes at the link below!

July Costumes (https://dl.dropboxusercontent.com/u/31986283/Luna%20Online/Mitchells%20Luna/Community/July%20Costume%20Box.jpg)



We appreciate your continued support and we hope that you will have a great time in Blueland!

GoDKingX
July 11th, 2016, 02:09 PM
I saw something within the July costumes..... I lol'ed

NehyamaeWXW1WP2
July 11th, 2016, 02:15 PM
Did you forget to fix the essences again?

ray11
July 11th, 2016, 02:22 PM
What about the tod boss the 3rd one, no one goes that far because that boss is bugged

CrazyMinMi
July 11th, 2016, 02:24 PM
what are the info or stats on the armor set

CalamusYoukai
July 11th, 2016, 02:32 PM
can you please post a listing of the armor sets and the effects thats on them please and thank you

SFGiants
July 11th, 2016, 03:34 PM
did you fix the freaking boss in ToD????????????????????????????

CalamusYoukai
July 11th, 2016, 03:40 PM
the exp is the same as when we had the 2.5x exp

Meckachan
July 11th, 2016, 04:44 PM
Thanks for the patch, but please... fix the EXP of quests! http://i.imgur.com/5VZmCpR.gif

CalamusYoukai
July 11th, 2016, 05:19 PM
when do the set armor start to drop at what levels

ArtsOfAlchemy
July 11th, 2016, 08:21 PM
Cool that maps have a fix in the exp but what about the Quests? Those are the most important part of any RPG !

FatalDenial
July 11th, 2016, 11:23 PM
yeah i agree quest need a exp fix doing repeatables for low xp getting boring where no one will do quest

shaddieh
July 13th, 2016, 08:44 AM
can you please increase Repeatable Quest Exp and Gold Rewards? like at least ten times of the current value? Also increase gold drop amount by at least 20%?
Can you also balance monster damage based on a pure tank getting low 2-digit to one digit damage with a full VIT stat build defense skills/passive/buff and no other source? like not dependent on the random stat roll on equips to actually tank well. Also make skills do +X%+Y damage instead of just +X damage to actually reward building damage. The only way to earn money from monsters is afk-ing with Pet 'cause grinding is losing you money.
Where is the Skill changes that was posted a few patch notes away? the +X to +Y% changes to passives? Stat changes? damage taken/inflicted actually contribute to how a game feels. If I can kill a monster with a 150% Crit. DMG,Full Strength Crash Blow then maybe the game won't feel so grind-y like today where you Crash blow>chug an HP Pot>Crash Blow>Chug HP pot>Chug MP Pot>Crash Blow.
P.S. please fix wizard's Envenom Damage and every other DoT in the Game but not out damaging pure DMG builds

TL;DR
More Damage on Pure Damage Builds = Good
More Tankiness on Tanks = Good
Players Feeling good with their Chars = Good = Game feels less boring

shaddieh
July 13th, 2016, 09:32 AM
can you please increase Repeatable Quest Exp and Gold Rewards? like at least ten times of the current value? Also increase gold drop amount by at least 20%?
Can you also balance monster damage based on a pure tank getting low 2-digit to one digit damage with a full VIT stat build defense skills/passive/buff and no other source? like not dependent on the random stat roll on equips to actually tank well. Also make skills do +X%+Y damage instead of just +X damage to actually reward building damage. The only way to earn money from monsters is afk-ing with Pet 'cause grinding is losing you money.
Where is the Skill changes that was posted a few patch notes away? the +X to +Y% changes to passives? Stat changes? damage taken/inflicted actually contribute to how a game feels. If I can kill a monster with a 150% Crit. DMG,Full Strength Crash Blow then maybe the game won't feel so grind-y like today where you Crash blow>chug an HP Pot>Crash Blow>Chug HP pot>Chug MP Pot>Crash Blow.
P.S. please fix wizard's Envenom Damage and every other DoT in the Game but not out damaging pure DMG builds

TL;DR
More Damage on Pure Damage Builds = Good
More Tankiness on Tanks = Good
Players Feeling good with their Chars = Good = Game feels less boring
P.S. bring back Sword Rapidity and make Weapon Specialization available @Fighter level 10

CrazyMinMi
July 13th, 2016, 12:02 PM
If you guys bring back skills I want risk taker back also

Fujomiko25
July 15th, 2016, 07:00 AM
Oh no! I thought the armor sets will be gain from normal monsters...geez...and when will the exp and gold on quests be fixed? i enjoy questing than grinding. And also when willthe STATS be fixed?

TedigamessWry71
February 21st, 2017, 01:43 PM
please fix the EXP quest. it's kinda boring when u killed a hundred monster but u get 10-20k exp

BrewcuddleB3S5p
March 25th, 2017, 08:19 PM
OK, I just started this game and already having a problem with the map. One, the monsters do not show up on my map, and two I went to find the goblin archers, warriors, and escorts (15-19) with no luck. All that are there are these goblins (17) and nothing else. I would like to know if there anything you can do to rectify the situation? There are quite a few of us who need them too.

JoaoCvictolS8Ft
October 9th, 2017, 11:07 PM
fix your game, leveling right now is just too slow and boring with the auto-combat. this isn't a game, is a background app