DOMOAKFrost
March 2nd, 2017, 10:47 PM
The following are conclusions from tests.
Behavioral Changes:
*Elemental Defense effect doubled to 1% per point (under 100 total).
*Elemental multiplier is moved into base damage - amplification now capped.
*Elemental Attack and Defense reduced by 60% past 100% bonus.
*Wizard Spells now have increased elemental attack
**Lightning Runes 1st Hit: 25 Metal
**Rolling Thunder 2nd Hit: 30 Metal
**Scorching Scroll/Searing Flame/Lightning Runes 2nd Hit: 25 Fire
**Explosive Runes 1st Hit: 50 Fire
**Acid Rain Scroll: 25 Water
**Toppling Tremor: 25 Earth
**Thorns: 25 Wood
**Rolling Thunder First Hit, Explosive Runes 2nd Hit, Demons: 0
Possible Bugs:
*Fencer Buffs are half as effective as stated. (Single Targets are 25% more damage, AoEs are 12.5%)
*Fencer Single-target buffs are still effective even if sword is switched out.
Behavioral Changes:
*Elemental Defense effect doubled to 1% per point (under 100 total).
*Elemental multiplier is moved into base damage - amplification now capped.
*Elemental Attack and Defense reduced by 60% past 100% bonus.
*Wizard Spells now have increased elemental attack
**Lightning Runes 1st Hit: 25 Metal
**Rolling Thunder 2nd Hit: 30 Metal
**Scorching Scroll/Searing Flame/Lightning Runes 2nd Hit: 25 Fire
**Explosive Runes 1st Hit: 50 Fire
**Acid Rain Scroll: 25 Water
**Toppling Tremor: 25 Earth
**Thorns: 25 Wood
**Rolling Thunder First Hit, Explosive Runes 2nd Hit, Demons: 0
Possible Bugs:
*Fencer Buffs are half as effective as stated. (Single Targets are 25% more damage, AoEs are 12.5%)
*Fencer Single-target buffs are still effective even if sword is switched out.