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Thread: "Fix Exp Curve" suggestion

  1. #1
    Join Date
    Mar 2014
    Location
    Ischia (Naples)
    Posts
    386

    Default "Fix Exp Curve" suggestion

    Instead of fix all the levels exp (it requires a lot of work for devs), we can change the maps exp...it's more easier like switch maps pvp/pve.

    Low Level won't miss contents, high levels will grind better.

    For example :

    Bamboo/clan bases exp x2

    ZZ/SZ x3

    HZ/NC x4

    LD x5

    BP/CC x5 (because of pvp)

    Icy x7

    Tibet/LL exp x10

  2. #2
    Join Date
    Mar 2014
    Location
    Corousant
    Posts
    480

    Default

    dont think they can make it past x9
    Thank you.

    Jedaii
    Senior Blue Dragon

    The pursuit of words and any kind of learning is ambiguous.

  3. #3
    Join Date
    Mar 2014
    Location
    South West, UK
    Posts
    690

    Default

    Fixing the EXP Curve is a long term goal which I wish the devs would get onto. This would make everything work a lot better.
    Short term, the devs fixing the the GM tools so that they can give us proper exp events would be pretty decent aswell.

    This is what everyone complaining about the exp events we get fails to understand. The GMs can't give us 3x, 4x, 5x or whatever events because their GM tools make it so that whenever we go over 9x base exp everything gets reset to x1.

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